[Fixed] minimum invest halt production

Forum for all bug reports relating to the 2018 Early Access phase of A tractor
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Morvis
Posts:189
Joined:Thu Jan 14, 2016 1:57 am
[Fixed] minimum invest halt production

Post by Morvis » Tue Aug 28, 2018 2:59 am

does it do this on the cow farm type building?

If it do can you please unset this on wes's cattle farm i had him set it to hide the money from others to see.
if not it's totally froze up and debug command says inactive due to no worker or invest. :/
thanks =)

VDZ
Posts:63
Joined:Sat Aug 18, 2018 9:21 pm

Re: minimum invest halt production

Post by VDZ » Tue Aug 28, 2018 6:58 am

It shouldn't; my sawmills have been producing fine despite dropping under minimum invest frequently. Are you sure the worker isn't frozen?

Morvis
Posts:189
Joined:Thu Jan 14, 2016 1:57 am

Re: minimum invest halt production

Post by Morvis » Tue Aug 28, 2018 11:46 am

well i'm one of them and i know i'm not frozen. it's been over 12 hours since any production and that was about time I had him max out minimum level in it.

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Mit
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Joined:Thu Oct 29, 2015 11:19 pm
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Re: minimum invest halt production

Post by Mit » Tue Aug 28, 2018 10:22 pm

Tis a bug.. affecting those buildings that produce items out of nothing, rather than things like the sawmill which make items out of other items.
Fixed in next server update (which'll happen in the morning).

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