Discussion: Alpha gameplay (v1)
Posted: Thu Jun 21, 2018 5:43 pm
Thought it would be useful to discuss current gameplay meta here for economy testing and progression. (Mit if this is the wrong place just let me know!)
Couple current observations...
We have had some success getting supply chains up:
farm -> mill -> bakery -> restaurant/cafe (needs chef)
cattle -> butcher -> restaurant/diner
Oil field -> refinery -> fuel station (for sale 80s)
We have been unable to keep them going however for a few reasons - Lack of funding, job vacancies, lack of demand, and needing properties
Around the town:
Couple current observations...
We have had some success getting supply chains up:
farm -> mill -> bakery -> restaurant/cafe (needs chef)
cattle -> butcher -> restaurant/diner
Oil field -> refinery -> fuel station (for sale 80s)
We have been unable to keep them going however for a few reasons - Lack of funding, job vacancies, lack of demand, and needing properties
Around the town:
- ZyrVox's properties are gone (he blew 'em up), so we need a new farm and burrito stand.
- PinPin recently learned to build farms so he could build a new one. (If he has resources)
- Swartington (sp?) recently acquired chef skill - Trynez is looking for a chef at the Cafe
- The gov owned Diner says it needs a chef, but Swarthington reported he was not able to apply for a job there
UPDATE: Looks like ZyrVox bought it and made the position available to Swarth
- Cam recently bought Bourgeois Logging (nice acquisition) but sell price of timber is higher than buy price at lumber yard (unowned - currently for sale for 50s